APEJ is Anticipated to Expand at a Significant CAGR of over XX% and is Expected to Remain a Fast Growing Regional overall the Forecast Period in the Global In-flight Entertainment and Wi-Fi Market.
In-flight Entertainment and Wi-Fi Market Introduction
With growing number of connected aircraft and falling average cost per onboard internet session, demand for in-flight entertainment and Wi-Fi connectivity services is increasing from airlines at a rapid pace. In-flight entertainment and connectivity refers to offering onboard internet and content services to passengers on their personal electronic devices. Major airlines, especially in developed countries such as the U.S. and Canada are focused towards offering free of cost in-flight internet services to enhance overall passenger experience and gain first mover advantage. Also, increasing demand for high bandwidth intensive applications such as live broadcasting, social media and video on demand services from passengers is driving the adoption of in-flight entertainment and Wi-Fi services.
Proliferation of personal electronic devices, favorable government regulations and enhanced customer experience are some of the other major factors that are projected to accelerate growth of the overall in-flight entertainment and W-Fi market during the forecast period. However, low adoption in developing countries such as India, China and Brazil; and threat associated with data privacy and security are some of the restraints to growth of the overall in-flight entertainment and Wi-Fi market.
The global in-flight entertainment and Wi-Fi market has been segmented on the basis of offering, airframe, networking technology and region.
By offering, the in-flight entertainment and Wi-Fi market has been segmented into hardware and service. In 2021, solution segment dominated the overall in-flight entertainment and Wi-Fi market but is anticipated to lose its dominance to service segment by the end of 2031.
Hardware segment has been sub-segmented into antenna, wireless LAN controller, wireless hotspot gateway, modem and other hardware. Of these, antenna is the largest segment with over half of the market share.
Service segment further includes content (in-flight entertainment) service and connectivity service sub-segments. Service segment further includes content (in-flight entertainment) service and connectivity service sub-segments. Connectivity service sub-segment has been further categorized into implementation & integration service, network planning & designing service, repair & maintenance service and other service. Among these, implementation & integration sub-segment dominated the service segment in 2021.
By networking technology, the overall in-flight entertainment market has been segmented into air to ground networking technology and satellite networking. Satellite networking segment further includes Ka-band, Ku-band and swift broad-band sub-segments.
Airframe wise the global in-flight entertainment and Wi-Fi market has been segmented into wide-body airframe, narrow-body, business jet and general aviation.
Key regions covered in the in-flight entertainment and Wi-Fi market are North America, Latin America, Western Europe, Eastern Europe, Asia Pacific, and Middle East & Africa (MEA). In terms of revenue contribution share, North America dominated the overall in-flight entertainment and Wi-Fi market in 2021. In terms of growth, in-flight entertainment and Wi-Fi market in Asia Pacific is projected to expand at the highest CAGR during the forecast period.
In-flight Entertainment and Wi-Fi Market Competitive Landscape
Major players operating in the global in-flight entertainment market are Gogo Inc., Global Eagle Entertainment Inc., ViaSat Inc., Thales Group, SITA, Panasonic Corporation, Honeywell International Inc., ThinKom Solutions Inc., Kymeta Corporation and EchoStar Corporation. Key players in the in-flight entertainment and Wi-Fi market lay emphasis on investing substantial amount in research and development activities introduce advanced solutions.